I'm ashamed to say there's no new beta test this weekend. I'm still working on a "game prototype", but it's not finished yet. Currently multiple players can run around and see eachother in a raycaster arena. Enemies can spawn and be shot by everybody, but there's no goal yet.
It's really tricky to determine the minimum data to be exchanged and to decide what clients should handle themselves and not for the best game experience, but it's really fun to work on