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Loopz
#11
(04-14-2026, 03:01 PM)Marcus Wrote:
(04-13-2026, 05:37 PM)kevin Wrote:
(04-13-2026, 03:47 PM)Marcus Wrote: It was fun to make a small game. If you have any suggestions for other NES games you want to see cloned in naalaa, please let me know!

Can I put forward Klax as a suggestion to consider? I remember trying to code this ages ago, but it did not turn out well Sad

Klax on NES

I took a quick glance at the game. The logic seems fairly simple (reminds me a little of two games i made for amiga that are listed here: https://gamesdb.launchbox-app.com/publis...1-nc-gamez). Was it the 3d perspective that didn't work out when you tried?

This was a few years ago now, but I think I had the logic sort of working (almost), but yes, it would have been the 3D and also getting the tiles to roll over as they moved forward in a realistic way. Possibly a little easier now with the newer 3d tools and xform function......
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Messages In This Thread
Loopz - by Marcus - 04-11-2026, 07:21 PM
RE: Loopz - by Marcus - 04-12-2026, 10:15 AM
RE: Loopz - by kevin - 04-12-2026, 01:29 PM
RE: Loopz - by Marcus - 04-12-2026, 02:34 PM
RE: Loopz - by 1micha.elok - 04-13-2026, 03:14 AM
RE: Loopz - by Marcus - 04-13-2026, 03:47 PM
RE: Loopz - by kevin - 04-13-2026, 05:37 PM
RE: Loopz - by Marcus - 04-14-2026, 03:01 PM
RE: Loopz - by kevin - 04-14-2026, 06:07 PM
RE: Loopz - by 1micha.elok - 04-14-2026, 12:10 AM
RE: Loopz - by Marcus - 04-14-2026, 05:51 AM

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