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Sleepy tunnel
#1
A 3d tunnel effect.

Code:
' sleepy_tunnel.n7
' ----------------

#win32
constant WIN_W = 640, WIN_H = 480
set window "Sleepy Tunnel", WIN_W, WIN_H
set redraw off
aa = 0
while not keydown(KEY_ESCAPE, true)
    aa = aa + 0.05
    zoffset = (zoffset + 0.001)%0.01
    set color 0, 0, 0
    cls
    set color 255, 255, 255
    maxz = 0.1 + 150*0.01
    for i = 150 to 0
        z = 0.1 + i*0.01 - zoffset
        s = 50/z
        x = cos(z*5 + aa)*(z - 0.1)*50
        y = sin(z*5 + aa)*(z - 0.1)*25
        intens = 255 - 255*z*1.5/maxz
        set color intens*0.5, intens, intens*0.75
        draw pixel WIN_W/2 + x/z + cos(rad(0))*s, WIN_H/2 + y/z + sin(rad(0))*s
        a = 15
        while a <= 360
            draw line to WIN_W/2 + x/z + cos(rad(a))*s, WIN_H/2 + y/z + sin(rad(a))*s
            a = a + 15
        wend
    next
    redraw
    fwait 60
wend


Attached Files
.n7   sleepy_tunnel.n7 (Size: 868 bytes / Downloads: 2)
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Messages In This Thread
Sleepy tunnel - by Marcus - 02-29-2024, 03:44 PM
RE: Sleepy tunnel - by aliensoldier - 02-29-2024, 04:52 PM
RE: Sleepy tunnel - by johnno56 - 03-01-2024, 04:28 AM
RE: Sleepy tunnel - by Marcus - 03-01-2024, 06:05 AM
RE: Sleepy tunnel - by johnno56 - 03-01-2024, 06:54 AM
RE: Sleepy tunnel - by 1micha.elok - 03-04-2024, 01:08 AM
RE: Sleepy tunnel - by johnno56 - 03-04-2024, 01:42 AM
RE: Sleepy tunnel - by 1micha.elok - 03-04-2024, 02:53 AM
RE: Sleepy tunnel - by johnno56 - 03-04-2024, 04:28 AM

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