Here are two examples that I wrote yesterday. They show you how you can create and display a 3D version of a tilemap.
Today is a busy day (on a train trip right now), but tomorrow night, when my vacation has started, I shall write one or two more examples where I add a player and some enemies. The tilemap library will be used for collision handling.
If something is unclear, just ask
Looking at the maps in the tilemap editor can be helpful.
Today is a busy day (on a train trip right now), but tomorrow night, when my vacation has started, I shall write one or two more examples where I add a player and some enemies. The tilemap library will be used for collision handling.
If something is unclear, just ask
Looking at the maps in the tilemap editor can be helpful.

