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Full Version: Hunter for Amiga 500
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This is super cool, ran fine on a 7Mhz computer:

It looks as though this was released in 1991? The coder(s) of these early games did an incredible job, as I guess that there weren't many tools around to help them, so most of the game would need to be written from scratch - no Unity or godot game engines to help them back then. They were the real trail blazers....
Hunter (Amiga) .... some said that there were more than 100 3D-objects inside the game  Cool
The game Hunter was developed by Paul Homes and Martin Walker. Paul, the main developer, created a separate 3D object editor. Martin was responsible for the music. Virtuoso's for sure...