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Jam for All Basic Dialects #7
#51
(02-25-2026, 06:51 AM)Marcus Wrote: So, who will participate? I'm in, but it would be fun if more people gave it a shot Smile It starts on Friday!

I registered too, but knowing myself, I might procrastinate and not end up making anything. We'll see! Big Grin
Don’t Count Your Chickens Before They Hatch
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#52
(02-28-2026, 01:24 PM)indru91112 Wrote:
(02-25-2026, 06:51 AM)Marcus Wrote: So, who will participate? I'm in, but it would be fun if more people gave it a shot Smile  It starts on Friday!

I registered too, but knowing myself, I might procrastinate and not end up making anything. We'll see!  Big Grin

I've joined several jams without submitting anything. If I feel uninspired or life gets busy I don't wanna force or rush something in.
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#53
So, the themes to choose from are:
  • Limited Space
  • Protect It
  • Contrast

I like them all! "Limited Space" ... an ice floe, falling apart, becoming smaller and smaller, penguins ... with weapons ... last man standing!

I once wrote an online multiplayer raycaster game in n6 that would have suited "Protect It"

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#54
uhh i think i have no ideas....
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#55
(02-28-2026, 05:54 PM)aurel Wrote: uhh i think i have no ideas....

Wow...you gave up?

(02-28-2026, 04:50 PM)Marcus Wrote: So, the themes to choose from are:
  • Limited Space
  • Protect It
  • Contrast

I like them all! "Limited Space" ... an ice floe, falling apart, becoming smaller and smaller, penguins ... with weapons ... last man standing!

I once wrote an online multiplayer raycaster game in n6 that would have suited "Protect It"


I think that submitting a 2D game for this jam is better. You submitted a 3D game in BASIC Language Jam #6. If you submitted a 3D game again in Jam #7, many people(not NaaLaa users) may think that NaaLaa is only for making 3D games. Not a clever promotion for NaaLaa.
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#56
I think i have no time 
spring coming and lot of activities outside
so i reLLY DOUBT
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#57
(03-05-2026, 09:04 PM)aurel Wrote: I think i have no time 
spring coming and lot of activities outside
so i reLLY DOUBT

I started working on my entry this evening, wrote circle collision physics and a circle-inside-polygon test, both things required for my penguin game (it will use 3d graphics but be 2d logically).



It may not look like much yet Big Grin
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#58
Looking good - really hope that you are able to release the code after the Jam finishes, regardless of whether you submit the entry or not. The circle-inside-polygon test looks interesting - I seem to recall that a similar routine was coded in an earlier NaaLaa version, and was really useful.
I've started to work on a 2D "Protect it" entry - very early stage, but I'll try to show a YouTube video soon......
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#59
(03-06-2026, 06:06 PM)Marcus Wrote:
(03-05-2026, 09:04 PM)aurel Wrote: I think i have no time 
spring coming and lot of activities outside
so i reLLY DOUBT

I started working on my entry this evening, wrote circle collision physics and a circle-inside-polygon test, both things required for my penguin game (it will use 3d graphics but be 2d logically).



It may not look like much yet Big Grin

Nice
Don’t Count Your Chickens Before They Hatch
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#60
(03-06-2026, 07:32 PM)kevin Wrote: Looking good - really hope that you are able to release the code after the Jam finishes, regardless of whether you submit the entry or not. The circle-inside-polygon test looks interesting - I seem to recall that a similar routine was coded in an earlier NaaLaa version, and was really useful.
I've started to work on a 2D "Protect it" entry - very early stage, but I'll try to show a YouTube video soon......

Looking forward to the video!
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