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Suggestion: an example for QuickBASIC's Gorillas.bas - Printable Version +- NaaLaa (https://www.naalaa.com/forum) +-- Forum: NaaLaa (https://www.naalaa.com/forum/forum-1.html) +--- Forum: Suggestions (https://www.naalaa.com/forum/forum-7.html) +--- Thread: Suggestion: an example for QuickBASIC's Gorillas.bas (/thread-229.html) |
Suggestion: an example for QuickBASIC's Gorillas.bas - luwal - 04-27-2025 QuickBASIC's Gorillas.bas is so classic. ![]() A QB64 version is here: https://lunduke.itch.io/gorillabas The technical information of the game: https://lunduke.substack.com/p/compiling-quickbasics-gorillas-on I hope that some NaaLaa experts will try to write the game in NaaLaa and Marcus will add the NaaLaa version to the next version of NaaLaa! ![]() RE: Suggestion: an example for QuickBASIC's Gorillas.bas - Marcus - 04-27-2025 (04-27-2025, 01:37 AM)luwal Wrote: QuickBASIC's Gorillas.bas is so classic. Great idea ![]() Lots of 'goto' in the source code. Naalaa doesn't have that ... hm. You can probably use 'asm' blocks to make those jumps. It looks dumb, but it works: Code: pln "n7 has no goto" RE: Suggestion: an example for QuickBASIC's Gorillas.bas - Marcus - 04-27-2025 You can mimic 'gosub' too: Code: pln "i'm going to jump somewhere and return!" RE: Suggestion: an example for QuickBASIC's Gorillas.bas - luwal - 04-27-2025 Thanks! Please finish it. Our forum members will look forward to the NaaLaa version of Gorillas. |