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Raylib and SmallBASIC.... - Printable Version +- NaaLaa (https://www.naalaa.com/forum) +-- Forum: Other (https://www.naalaa.com/forum/forum-8.html) +--- Forum: Programming (https://www.naalaa.com/forum/forum-9.html) +--- Thread: Raylib and SmallBASIC.... (/thread-236.html) |
Raylib and SmallBASIC.... - luwal - 05-06-2025 Do you remember this interesting disucssion? https://www.naalaa.com/forum/thread-168.html From this page: https://github.com/raysan5/raylib/blob/master/BINDINGS.md SmallBASIC 5.5 FreeBASIC 5.0 BlitzMax 3.0 PureBasic: 3.0 The latest version of Raylib is 5.5. Only SmallBASIC supports this version. Actually, SmallBASIC looks mature: https://smallbasic.github.io/pages/plugins_raylib.html If you want to try to use Raylib with a BASIC dialect, SmallBASIC may be a good choice. Yes, try to use the sophisticated game library Raylib and don't forget to tell us how powerful and versatile it is! Yes, let us know! RE: Raylib and SmallBASIC.... - aurel - 05-06-2025 powerfull maybe but i just googled world wide hit games and what they use ...guess ...DirectX is still number ONE in PC games. In Indie games maybe as in mentioned BASIC-s |