03-14-2025, 12:39 AM
(This post was last modified: 03-14-2025, 12:41 AM by 1micha.elok.)
I'm currently working on a primitive version of angry birds, and it's been an exciting challenge ! I was particularly amazed by a Small pinball game by Kevin using Marcus' circle-line collision routines https://naalaa.com/forum/thread-129.html - It really inspired me.
Johnno, would you be interested in developing a simple physics engine together as I saw you once said something about simple physics enginee in Naalaa https://www.naalaa.com/forum/thread-93.html ? It could be a great learning experience, and as a starting point, we could draft some pseudocode or create basic functions such as gravity, friction, center of mass, velocity, collision of objects etc. It would be exciting to break down these core principles and build something solid from the ground up ! If you are intereted to work together with me to build simple physics library, let's do it
Johnno, would you be interested in developing a simple physics engine together as I saw you once said something about simple physics enginee in Naalaa https://www.naalaa.com/forum/thread-93.html ? It could be a great learning experience, and as a starting point, we could draft some pseudocode or create basic functions such as gravity, friction, center of mass, velocity, collision of objects etc. It would be exciting to break down these core principles and build something solid from the ground up ! If you are intereted to work together with me to build simple physics library, let's do it
