05-01-2025, 05:43 AM
aha! Habit or not... that would confirm my theory of why there are no Naalaa apps on itch... Moo Ha Ha Ha...
But, the question begs to be asked, why the 'habit' does not exist?
If you look at the engines available on itch, the majority of them, have a sizeable community. That would increase the odds of having a decent number of programmers to produce the games that are on itch... Perhaps the main reason that there are no Naalaa games boils down to simple mathematics? If our community was larger we would attract or grow programmers to produce enough games to post on itch. One of the methods of growing a community is to promote Naalaa on itch... hmm... make for a bit of an endless loop, does it not? lol
The solution is simple. We need more programmers/developers or the people that we have would need to increase their efforts. Well, maybe not 'simple' as in easy, but you get my point... To build a community, so as to get to the level of consistently producing games, will take time. For the few programmers that we have, the extra work-load in producing more games, will eat into whatever spare time that they may or may not have. That too will take time.
(My opinion)... In the meantime: Promote / Advertise. Documentation (including snippets of code explaining each command etc). Copious amounts of tutorials and examples. Perhaps a dedicated website (or a sub forum to this one) for beginners, intermediate and advanced coders questions and answers.
Can we do this? Do we have the resources and personnel to no this? If so... Will we? If so... When?
Sorry... a bit carried away... I have seen too many "small sized" sites just fade away into obscurity... Naalaa has a lot more untapped potential and is undeserving of such a fate...
I need more coffee...
But, the question begs to be asked, why the 'habit' does not exist?
If you look at the engines available on itch, the majority of them, have a sizeable community. That would increase the odds of having a decent number of programmers to produce the games that are on itch... Perhaps the main reason that there are no Naalaa games boils down to simple mathematics? If our community was larger we would attract or grow programmers to produce enough games to post on itch. One of the methods of growing a community is to promote Naalaa on itch... hmm... make for a bit of an endless loop, does it not? lol
The solution is simple. We need more programmers/developers or the people that we have would need to increase their efforts. Well, maybe not 'simple' as in easy, but you get my point... To build a community, so as to get to the level of consistently producing games, will take time. For the few programmers that we have, the extra work-load in producing more games, will eat into whatever spare time that they may or may not have. That too will take time.
(My opinion)... In the meantime: Promote / Advertise. Documentation (including snippets of code explaining each command etc). Copious amounts of tutorials and examples. Perhaps a dedicated website (or a sub forum to this one) for beginners, intermediate and advanced coders questions and answers.
Can we do this? Do we have the resources and personnel to no this? If so... Will we? If so... When?
Sorry... a bit carried away... I have seen too many "small sized" sites just fade away into obscurity... Naalaa has a lot more untapped potential and is undeserving of such a fate...
I need more coffee...
Logic is the beginning of wisdom.