"Ask yourself why you don't upload your game projects to various websites?" - I do not need to. They are simply not good enough. I am not a programmer. I tinker with code... and I am not that good at that either... lol
"no extra work-load in producing more games" - I beg to differ. Godot and Game Maker etc are 'game engines' with many built-in features to produce games quicker. Naalaa is an IDE. Everything that an engine does has to be coded. Whether one uses an engine or an IDE, it takes time to become familiar with said engines or IDE's. Practice with either will improve the amount of time taken to create a game. Engines are far more efficient and produce a more "polished" game. But, as for me, I am "old school" and prefer an IDE. From "my" point of view there "is" extra work involved in producing more games.
"You misunderstood the cores of my previous posts." - I totally agree with you on this point. Lack of comprehension and understanding have always been a problem for me. If I have caused an offence, I assure you that it was not intentional, and unreservedly apologise.
"no extra work-load in producing more games" - I beg to differ. Godot and Game Maker etc are 'game engines' with many built-in features to produce games quicker. Naalaa is an IDE. Everything that an engine does has to be coded. Whether one uses an engine or an IDE, it takes time to become familiar with said engines or IDE's. Practice with either will improve the amount of time taken to create a game. Engines are far more efficient and produce a more "polished" game. But, as for me, I am "old school" and prefer an IDE. From "my" point of view there "is" extra work involved in producing more games.
"You misunderstood the cores of my previous posts." - I totally agree with you on this point. Lack of comprehension and understanding have always been a problem for me. If I have caused an offence, I assure you that it was not intentional, and unreservedly apologise.
Logic is the beginning of wisdom.