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RW3
#9
(Yesterday, 03:21 PM)Marcus Wrote: Last week I created some models for medkits, ammunition and weapons and turned them into sprites. Hopefully I'll have the time to work some on the game this weekend too.

I'm terribly sorry about the sound effect that plays when you ... eat a medkit. If someone finds a better one, that is public domain, I'd be very happy for it Big Grin  The current sound effects were created using a paid AI tool, but they raised the price (subscription) and I refuse to use it more.

This might become the start of the actual first level of the game. As you can see there's even a "secret" (the room with the shotgun, easy to miss). But making levels take no time at all. It's the graphics, especially the 3d models, that make progress slow. 


Cool game. Those "spikey" things on the floor look kind of familiar... Now where have I seen those before?... lol

I will not go into the pros and cons of AI... Subject for another time... Anyway, I did a quick search on OpenGameArt and found this little sound effect...


.zip   life_pickup.zip (Size: 47.42 KB / Downloads: 2)

J
Logic is the beginning of wisdom.
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Messages In This Thread
RW3 - by Marcus - 04-10-2025, 03:36 PM
RE: RW3 - by johnno56 - 04-10-2025, 06:49 PM
RE: RW3 - by 1micha.elok - 04-11-2025, 02:31 AM
RE: RW3 - by Marcus - 04-11-2025, 05:22 AM
RE: RW3 - by Marcus - 05-01-2025, 02:44 PM
RE: RW3 - by johnno56 - 05-01-2025, 06:57 PM
RE: RW3 - by 1micha.elok - 05-05-2025, 05:21 AM
RE: RW3 - by Marcus - Yesterday, 03:21 PM
RE: RW3 - by johnno56 - Yesterday, 11:18 PM

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